[SPIGOT-7110] Spigot slow and crashing Created: 21/Jul/22  Updated: 25/Dec/24  Resolved: 21/Jul/22

Status: Closed
Project: Spigot
Component/s: None
Affects Version/s: None
Fix Version/s: None

Type: Bug Priority: Minor
Reporter: Matyáš Koc Assignee: Unassigned
Resolution: Cannot Reproduce Votes: 0
Labels: crash, spigot
Environment:

Virtual environment, 8G RAM, 4 vCPU, SSD

Ubuntu 22.04 (5.15.0-41-generic #44-Ubuntu SMP Wed Jun 22 14:20:53 UTC 2022 x86_64 x86_64 x86_64 GNU/Linux)

Java version "18.0.2" 2022-07-19
Java(TM) SE Runtime Environment (build 18.0.2+9-61)
Java HotSpot(TM) 64-Bit Server VM (build 18.0.2+9-61, mixed mode, sharing)

Installed from: https://download.oracle.com/java/18/latest/jdk-18_linux-x64_bin.deb

 

Installed server plugins (34): MySQLWhitelist, ColoredSigns, PlaceholderAPI, WhoIs, NametagEdit, InfiniteDispenserX, ProtocolLib, SkinsRestorer, HubThat, Maintenance, PermissionsEx, RandomTeleport, PexTabCompleter, Vault, MyCommand, ConsoleChat, dynmap, WorldEdit, Essentials, BKCommonLib, Multiverse-Core, WorldGuard, SuperLobby, AdvancedPortals, Multiverse-Inventories, DeathMessages, Parkour, Multiverse-Portals, WorldGuardExtraFlags, BedWars, Dynmap-WorldGuard, ActionHealth, CommandSigns, Multiverse-NetherPortals


Version: This server is running CraftBukkit version 3551-Spigot-14a2382-9a8e080 (MC: 1.19) (Implementing API version 1.19-R0.1-SNAPSHOT)
Guidelines Read: Yes

 Description   

After updating to the latest build (v1.19), server started to lag and crash from overload or at shutdown. Detailed logs are attached below.

 

First encounter: https://gist.github.com/Vilican/e74695f5664c900503578c9881525504

Second encounter:

https://gist.github.com/Vilican/ba6af14278beb67f23d65aacd9159932

https://gist.github.com/Vilican/c79abd920c3863175510a646fcda91b9

https://gist.github.com/Vilican/ab78af3db5e10c1eef2a29690b5a5879



 Comments   
Comment by Black Hole [ 21/Jul/22 ]

Your server is just not powerful enough to handle modern Minecraft versions.
Please read the advise in the crash log:

"If you see a world save or edit, then it means you did far more than your server can handle at once
 If this is the case, consider increasing timeout-time in spigot.yml but note that this will replace the crash with LARGE lag spikes"

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