[SPIGOT-7045] Ocelots never spawn with babies Created: 09/Jun/22 Updated: 25/Dec/24 Resolved: 28/Sep/22 |
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Status: | Resolved |
Project: | Spigot |
Component/s: | None |
Affects Version/s: | None |
Fix Version/s: | None |
Type: | Bug | Priority: | Minor |
Reporter: | ManosSef | Assignee: | Unassigned |
Resolution: | Fixed | Votes: | 0 |
Labels: | None |
Version: | This server is running CraftBukkit version 3511-Spigot-fa893f0-d75aacb (MC: 1.19) (Implementing API version 1.19-R0.1-SNAPSHOT) |
Guidelines Read: | Yes |
Description |
Ocelots normally have a 1/7 chance to spawn with two kittens. This doesn't happen in Spigot 1.19. I have tried letting them spawn naturally, using spawn eggs, using the /summon command and using my own custom command that spawns entities. |
Comments |
Comment by Marvin Rieple [ 30/Aug/22 ] |
Made a PR for this: craftbukkit#1106 |
Comment by ManosSef [ 14/Jun/22 ] |
I have been trying, for half an hour or more, with a specific setup that teleports the ocelots above a command block when they spawn and a plugin that tells me the SpawnReason for every mob and I haven't seen a single SpawnReason.OCELOT_BABY. |
Comment by ManosSef [ 14/Jun/22 ] |
Maybe I could make a single biome world with jungle as the biome and use my plugin that shows the SpawnReason in chat every time a mob spawns. |
Comment by md_5 [ 10/Jun/22 ] |
> using spawn eggs, using the /summon command These do not spawn kittens in Vanilla, the wiki is wrong / outdated (I just tested). I cannot comment on natural as its a bit hard to reproduce. Can you please find a reliable test case / seed that shows the difference to vanilla? |
Comment by ManosSef [ 09/Jun/22 ] |
Yup, it is still the case in build 3511. |
Comment by ManosSef [ 09/Jun/22 ] |
Hold up, let me update to build 3511 and retry. |