[SPIGOT-647] Offline player data not checking if offline or online Created: 05/Mar/15  Updated: 09/Mar/15  Resolved: 09/Mar/15

Status: Closed
Project: Spigot
Component/s: None
Affects Version/s: None
Fix Version/s: None

Type: Bug Priority: Major
Reporter: Yaƫl GUILLOUX Assignee: Unassigned
Resolution: Invalid Votes: 0
Labels: 1.8, error, nbt, spigot
Environment:

https://hub.spigotmc.org/stash/users/genazt/repos/spigot/browse/CraftBukkit-Patches/0104-Use-Offline-Player-Data-Once-if-Required.patch?at=9a88a38



 Description   

Servers in offline mode getting problems with this, as long as it resets playerdata by deleting it.

This patch isn't apparently checking if the server is in offline/online mode.

http://pastebin.com/Mi8Q0ee7

"[12:48] <cindy_k> oh dear
[12:48] <cindy_k> It doesn't check the mode
[12:49] <Bonkozorus> and so?
[12:51] <Bonkozorus> cindy_k: The issue is here?
[12:51] <cindy_k> I think so, its removing the player file"

@cindy_k told me on IRC, i'm just reporting the bug on JIRA now.

Thanks for help.



 Comments   
Comment by md_5 [ 09/Mar/15 ]

Please use a mainline Spigot version.

Also I see no issues with that code, perhaps you are misunderstanding it?

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