[SPIGOT-5579] Tick Inactive Villagers does not appear to be working Created: 16/Feb/20  Updated: 18/Feb/20

Status: Open
Project: Spigot
Component/s: None
Affects Version/s: None
Fix Version/s: None

Type: New Feature Priority: Minor
Reporter: Shane Bee Assignee: Unassigned
Resolution: Unresolved Votes: 0
Labels: 1.15.2, Activation_Range, villager
Environment:

ShaneBees-MacBook-Pro:~ ShaneBee$ java -version
openjdk version "1.8.0_242"
OpenJDK Runtime Environment (AdoptOpenJDK)(build 1.8.0_242-b08)
OpenJDK 64-Bit Server VM (AdoptOpenJDK)(build 25.242-b08, mixed mode)


Version: git-Spigot-c574e08-37f32da
Plugin: none
Guidelines Read: Yes

 Description   

I have tick inactive villages set to true:

tick-inactive-villagers: true

The issue is, villagers don't seem to tick when I'm not close to them. I did a little video to show this happening. When I am close to the villagers, they tick as they should, but as soon as I move further away, their tick rate slows right down.
I created a new instance of a Spigot server, and none of the default settings have been changed.

Video:
https://youtu.be/9Hye-FQkiOs



 Comments   
Comment by Shane Bee [ 18/Feb/20 ]

PS I was going to do a PR for this, but I couldn't figure out how to edit/patch an already existing patch (The entity activation range patch).

If you (md_5) could add that, I would greatly appreciate it.

Maybe also a TRADER range as well (trader llamas and wandering traders)? I considered using EntityAbstractVillager for the villager one but realized the wandering trader might try walking away and the llama wouldn't be ticking at the same rate.

Comment by Shane Bee [ 17/Feb/20 ]

Ah okay that makes sense.

I guess we could turn this into a suggestion, is it possible to add an option in the Spigot.yml for a villager's entity activation range to be separate from other entities?

Comment by md_5 [ 17/Feb/20 ]

The option only ticks villager specific functions, not their AI, movement etc

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