[SPIGOT-5336] 1.16.x Rename Enchantments Created: 21/Sep/19 Updated: 23/Apr/24 Resolved: 23/Apr/24 |
|
| Status: | Resolved |
| Project: | Spigot |
| Component/s: | None |
| Affects Version/s: | None |
| Fix Version/s: | None |
| Type: | New Feature | Priority: | Minor |
| Reporter: | Shane Bee | Assignee: | Unassigned |
| Resolution: | Fixed | Votes: | 22 |
| Labels: | 1.16, enchantments, future | ||
| Version: | n/a |
| Guidelines Read: | Yes |
| Description |
|
I would like to suggest the renaming of the Enchantments in Bukkit to match the Minecraft namespaces for enchantments, preferably done whilst Bukkit/Spigot/Craftbukkit is updated to 1.16 WHY: HOW: WHEN: This would be something good to do in 1.16. A lot of new things will be coming in 1.16 that will most likely massively change up the API so I think then is a great time to stir things up! I totally understand this getting denied, as it could very possibly break plugins as well as diminish the possibility of backwards compatibility. I wanted to make this suggestion early before a lot of development is done on 1.16. Clearly it won't go public for MONTHS, but thought I'd get an early start. Thank you for reading, and thank you for the consideration. EXTRA: |
| Comments |
| Comment by YourCoal [ 14/Feb/20 ] |
|
There are also particles that need renaming... I don't have them on-hand unfortunately, but off the top of my head some of the villager ones are wrong. hi-im-b In 1.16 PIG_ZOMBIE will be renamed to ZOMBIFIED_PIGLIN, just a FYI. |
| Comment by Josh Sperry [ 14/Feb/20 ] |
|
In addition, a few entity type names are not the same as their mob egg material names. Examples I've noticed: MUSHROOM_COW -> MOOSHROOM PIG_ZOMBIE -> ZOMBIE_PIGMAN |
| Comment by Yannick Lamprecht [ 13/Dec/19 ] |
|
Or rename it to 1.15.x /1.16.x |
| Comment by Shane Bee [ 11/Dec/19 ] |
|
I guess we can close this now, since it didn't get done. |
| Comment by Shane Bee [ 01/Oct/19 ] |
|
It was brought to my attention earlier today on the thread on the forums, that potion effect types should also be done. I agree that along side updating the enchantment types that potion effect types should also be updated to bring consistency with the vanilla game. |