[SPIGOT-5129] Iron Farms aren't working in Spigot 1.14.3 Created: 30/Jun/19 Updated: 01/Jul/19 Resolved: 30/Jun/19 |
|
Status: | Resolved |
Project: | Spigot |
Component/s: | None |
Affects Version/s: | None |
Fix Version/s: | None |
Type: | Bug | Priority: | Minor |
Reporter: | Cade Armstrong | Assignee: | Unassigned |
Resolution: | Incomplete | Votes: | 0 |
Labels: | 1.14.3, bug, ironfarm, spigot | ||
Environment: |
We are running Spigot 1.14.3 with Essential's plugin, core protect, Multiworld, Inv Restore, Discord SRV, and Dynmap. We run the server through Meloncube and haven't had any issues with Iron Farms prior to the new 1.14.3 release. |
Version: | 1.14.3 |
Plugin: | Not a plugin |
Guidelines Read: | Yes |
Description |
At the release of 1.14, Many people on my server built gossip-based iron farms. However, Mojang changed Iron farms to be based on "panic" in 1.14.3, breaking all of our iron farms. So when we looked online for panic based farms and rebuilt our farms, we noticed that they still weren't spawning any iron golems. I decided to test the farms in a vanilla single player world because clearly they were working in the videos, and got good results; Iron Golems spawned. We don't have any plugins installed that should affect the way iron golems spawned, so we believe it is the result of a bug in Spigot 1.14.3. |
Comments |
Comment by Ronaldo Santos souza [ 01/Jul/19 ] |
I can confirm that this happens, iron golem are not spawning when the panic is generated to a villager through a zombie, everything works well in a world made offline but when adding to the spigot nothing happens |
Comment by Black Hole [ 30/Jun/19 ] |
While you said you read the guidelines you didn't carefully. So please provide the output of the /version command. It might be helpful to describe how these farms are working with a few sentences, because I don't think md-5 have time to watch a full video about this topic. There are same game rules and config settings that affect mob spawning, so attaching those might help, too. |