[SPIGOT-4988] Setting "mob-spawn-range" in spigot.yml also effects random block ticks Created: 26/May/19 Updated: 01/Jun/19 Resolved: 29/May/19 |
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| Status: | Resolved |
| Project: | Spigot |
| Component/s: | None |
| Affects Version/s: | None |
| Fix Version/s: | None |
| Type: | Bug | Priority: | Minor |
| Reporter: | Tyler Schrock | Assignee: | Unassigned |
| Resolution: | Fixed | Votes: | 0 |
| Labels: | 1.14, 1.14.1, mobspawning, spigot, spigot.yml, ticking | ||
| Environment: |
OS Ubuntu 18.10 (cosmic) Java openjdk version "1.8.0_212" OpenJDK Runtime Environment (build 1.8.0_212-8u212-b03-0ubuntu1.18.10.1-b03) OpenJDK 64-Bit Server VM (build 25.212-b03, mixed mode) BuildTools git-BuildTools-096cd96-101 (#101) Spigot git-Spigot-03bd4b0-17da342 (MC: 1.14.1) (Implementing API version 1.14.1-R0.1-SNAPSHOT)
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| Version: | git-Spigot-03bd4b0-17da342 (MC: 1.14.1) (Implementing API version 1.14.1-R0.1-SNAPSHOT) |
| Guidelines Read: | Yes |
| Description |
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It looks like the mob-spawn-range configuration option is also effecting the range of random block ticks. Steps to reproduce:
Expected behavior:
Actual Behavior:
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| Comments |
| Comment by PseudoKnight [ 01/Jun/19 ] |
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Well this is embarrassing. I see what it's doing now. I did more tests and it appears this is an issue in other software. Forgive me. I was helping someone track down this issue. Probably should slow down a bit when I'm sick. |