[SPIGOT-4691] setBlock with chest at worldgen results in invisible chest Created: 05/Apr/19  Updated: 05/Apr/19  Resolved: 05/Apr/19

Status: Resolved
Project: Spigot
Component/s: None
Affects Version/s: None
Fix Version/s: None

Type: Bug Priority: Minor
Reporter: Alento Assignee: md_5
Resolution: Fixed Votes: 0
Labels: 1.13, chest, spigot, worldgen
Environment:

Ubuntu 18.10 running Java Version "1.8.0_201"


Attachments: PNG File 2019-04-04_22.06.46.png     PNG File 2019-04-04_22.15.21.png     Java Archive File DungeonWorld.jar     Zip Archive DungeonWorldSource.zip    
Version: git-Spigot-f09662d-0e1cea5 (MC: 1.13.2) (Implementing API version 1.13.2-R0.1-SNAPSHOT)
Plugin: DungeonWorld?
Guidelines Read: Yes

 Description   

My plugins goal is to create an infinite dungeon via world generation. Using the setBlock method in a ChunkGenerator.ChunkData object to place a chest in the world causes the chest to appear invisible until interacted with. Hovering over the position where the chest is supposed to be results in the usual outline being show, but the chest still invisible.

Placing a block nearby the chest does not reveal the chest. Attaching a chest to the side (merging the chests) will show both sides of the newly made double chest. I have attached 2 pictures (before i right click on the chest and after), the plugin jar file, and the plugin source.



 Comments   
Comment by Alento [ 05/Apr/19 ]

Can confirm, bug fixed! How would I close this issue?

Generated at Tue Apr 22 05:33:03 UTC 2025 using Jira 10.3.5#10030005-sha1:190c783f2bd6c69cd5accdb70f97e48812a78d14.