[SPIGOT-2394] Unhandled damage of EntityZombie -> Crash Created: 11/Jun/16  Updated: 12/Jun/16  Resolved: 12/Jun/16

Status: Resolved
Project: Spigot
Component/s: None
Affects Version/s: None
Fix Version/s: None

Type: Bug Priority: Major
Reporter: Felix Köchler Assignee: Unassigned
Resolution: Duplicate Votes: 1
Labels: EntityZombie, Unhandled, cactus, damage, of, onFire
Environment:

Linux bananapi 3.4.112-bananian (Linux Debian Based)


Attachments: Text File 2016-06-11-6.log     Text File crash-2016-06-11_19.34.11-server.txt    

 Description   

If you spawn zombies in the desert, sometimes they will burn while touching a cactus and so the server crashes.

For more information contact me pls.
Ty



 Comments   
Comment by Spike Williams [ 12/Jun/16 ]

Having the same problem with a zombie entity taking damage from a cactus.

This report has been marked as a duplicate.... what is it a duplicate of?

Comment by Nathanael Green [ 11/Jun/16 ]

Finding this is happening on my server too.

Crash report almost identical besides the name of the entity/damage events.

Comment by Etzelia [ 11/Jun/16 ]

Confirmed to have the same (or at least similar) issue. This server is running CraftBukkit version git-Spigot-6016ac7-d5ecbd0 (MC: 1.10) (Implementing API version 1.10-R0.1-SNAPSHOT) with Java version OpenJDK Runtime Environment (build 1.8.0_72-internal-b15)

We have tested with plugins, and also with 0 plugins. Both create same problem.

Tested with zombies and Iron Golem's, this is completely reproducible as many times as you want. It appears if an entity takes 2 forms of damage simultaneously, the server crashes. This will include zombies burning and falling, as well as burning + cactus, etc.

Any error stack-trace looks similar.

Caused by: java.lang.IllegalStateException: Unhandled damage of EntityIronGolem['Iron Golem'/777, l='24cc_world', x=-20.50, y=66.97, z=0.50] by CraftBlock{chunk=CraftChunk

{x=-2z=0}

,x=-21,y=66,z=0,type=FIRE,data=3} from inFire

Just replace "EntityIronGolem" with your flavor of Entity, "type=FIRE" with CACTUS or whatever other primary damage source, and "from inFire" with some other damage event.

I do not claim to know the ins or outs of Spigot, so I apologize of my description isn't apt. This is simply the best way I can describe it without adding a hundred crash reports that all look almost the same.

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