[SPIGOT-1240] Setting max-bulk-chunks to 1 causes unusual lighting behavior in End Created: 18/Oct/15 Updated: 20/Dec/15 Resolved: 21/Oct/15 |
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| Status: | Closed |
| Project: | Spigot |
| Component/s: | None |
| Affects Version/s: | None |
| Fix Version/s: | None |
| Type: | Bug | Priority: | Minor |
| Reporter: | VanDerProtofsky | Assignee: | Unassigned |
| Resolution: | Won't Fix | Votes: | 0 |
| Labels: | 1.8, 1.8.8, spigot, world | ||
| Description |
SummaryIf max-bulk-chunks in Spigot.yml is set to 1, lighting updates seem not to be communicated between client and server if:
Reproduction1. Setup a fresh Spigot 1.8.8 instance with creative gamemode TestingThe above reproduction was tested on:
WorkaroundDisconnect and reconnect, or unload the chunks by flying out of view distance or teleporting out of the world. Lighting will then correctly transmit upon loading the chunks. Footnotes
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| Comments |
| Comment by Alecta [ 20/Dec/15 ] |
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Does anybody know where to find this setting? ;~; I don't own the server I keep getting kicked from so I'm wondering if I can actually do anything to fix this myself. Is it a problem with my setting or the server's setting? And where is the setting? |
| Comment by VanDerProtofsky [ 21/Oct/15 ] |
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Understood; thank you for responding |
| Comment by md_5 [ 21/Oct/15 ] |
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Don't set it to 1. |