[SPIGOT-1] Sticky Pistons do not retract the item as required. Created: 28/Nov/14 Updated: 06/Dec/14 Resolved: 29/Nov/14 |
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| Status: | Closed |
| Project: | Spigot |
| Component/s: | None |
| Affects Version/s: | None |
| Fix Version/s: | None |
| Type: | Bug | Priority: | Major |
| Reporter: | Lawrence | Assignee: | Thinkofname |
| Resolution: | Cannot Reproduce | Votes: | 0 |
| Labels: | 1.8, bug, piston | ||
| Description |
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It seems that when you use a sticky piston and then retract the block attached to it, it turns to a ghost block client side, until you reconnect. |
| Comments |
| Comment by Ali Moghnieh [ 06/Dec/14 ] |
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This server is running CraftBukkit version git-Spigot-8dc4297-adc129a (MC: 1.8) (Implementing API version 1.8-R0.1-SNAPSHOT) This bug is not caused by WorldGuard, nor was it created by Spigot. I've tested this on Single Player (and spigot) 1.8 and I'm able to produce it. Here's one way of producing it: http://supa.me/SPIGOT-1.mp4 |
| Comment by Lawrence [ 28/Nov/14 ] |
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Having looked into it, it seems to be caused by the latest version of WorldGuard that was released when Spigot 1.8 was. I removed that and the pistons work properly again. |
| Comment by cindy_k [ 28/Nov/14 ] |
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Please provide a list of plugins you are using. |