Add option to ignore spectators in entity-activation-range

    • Type: New Feature
    • Resolution: Fixed
    • Priority: Minor
    • None
    • Affects Version/s: None
    • None
    • 1.18.1
    • Yes

      Think that this may be useful on servers with many spectators as they can move extremely fast and "wake up"/start ticking of much entities at once, so this can cause server to lag.

            Assignee:
            Unassigned
            Reporter:
            Zhenya Zima
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              Created:
              Updated:
              Resolved: