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  1. Spigot
  2. SPIGOT-5357

Witch farm not working

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    • Icon: Bug Bug
    • Resolution: Unresolved
    • Icon: Minor Minor
    • None
    • None
    • This server is running CraftBukkit version git-Spigot-94af569-d6b3edd (MC: 1.14.4) (Implementing API version 1.14.4-R0.1-SNAPSHOT)
    • Yes

      Witch hut is not spawning witches. I build a witch farm (3 spawning pads (2 blocks high space with stone and soul sand alternated as the floor) with light level zero under a big half slab roof) in the bounding box of a witch hut. The afk spot is in the center and 120 blocks above the pads and everything except the spawn pads is spawn prooved (aka blockes removed).

      If I load up the same world files in SinglePlayer or with Mojangs Vanilla Server, witches spawn without problems, however with spigot, no spawns occur.
      So far I tried:

      • afking closer to the farm (tried e.g. 58 blocks above the farm)
      • setting mob-spawn-range to 8 or 16
      • setting entity activation and tracking ranges to 128

      Further remarks:

      • Other mobs (if I move to spawnable blocks) seem to be able to spawn just fine
      • When I join the server, sometimes there is a (set of) witch(es) in the farm, but no new ones spawn
      • Spawn-limits for monsters is at 70
      • no other hostile mobs are loaded -> mob cap is not a problem

      Bootup log of the Spigot Server:
      https://pastebin.com/vJ1Vjf59
      spigot.yml
      https://pastebin.com/kSEaybwj
      bukkit.yml
      https://pastebin.com/UWq5eCCm
      server.properties
      https://pastebin.com/FxxCcg0E

       

      World Download
      https://gigamove.rz.rwth-aachen.de/d/id/9LK344NJaLXjEr

      With the spigot and vanilla jars included for your convenience
      The farm is at (  -3355  |   68   |    5379  )

            Unassigned Unassigned
            Chillkroete Daniel
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              Created:
              Updated: