# Uses of Package
net.md_5.bungee.api.event

Packages that use net.md_5.bungee.api.event
Package
Description
net.md_5.bungee.api
net.md_5.bungee.api.connection
net.md_5.bungee.api.event

- Classes in net.md_5.bungee.api.event used by net.md_5.bungee.api
  Class
  Description
  ServerConnectEvent.Reason
- Classes in net.md_5.bungee.api.event used by net.md_5.bungee.api.connection
  Class
  Description
  ServerConnectEvent.Reason
- Classes in net.md_5.bungee.api.event used by net.md_5.bungee.api.event
  Class
  Description
  AsyncEvent
  Represents an event which depends on the result of asynchronous operations.
  LoginEvent
  Event called to represent a player logging in.
  PostLoginEvent
  Event called as soon as a connection has a `ProxiedPlayer` and is ready to be connected to a server.
  PreLoginEvent
  Event called to represent a player first making their presence and username known.
  ProxyPingEvent
  Called when the proxy is queried for status from the server list.
  ServerConnectEvent.Reason
  ServerKickEvent.State
  TargetedEvent
  An event which occurs in the communication between two nodes.