Uses of Enum Class
org.bukkit.entity.model.PlayerModelPart
Packages that use PlayerModelPart
Package
Description
Interfaces for non-voxel objects that can exist in a
world
, including all players, monsters, projectiles, etc.Classes relating to entity models.
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Uses of PlayerModelPart in org.bukkit.entity
Methods in org.bukkit.entity with parameters of type PlayerModelPartModifier and TypeMethodDescriptionboolean
HumanEntity.isModelPartShown
(PlayerModelPart part) Gets whether a part of the player model is shown.boolean
Mannequin.isModelPartShown
(PlayerModelPart part) Gets whether a part of the mannequin model is shown.void
Mannequin.setModelPartShown
(PlayerModelPart part, boolean shown) Sets whether a part of the mannequin model is shown. -
Uses of PlayerModelPart in org.bukkit.entity.model
Methods in org.bukkit.entity.model that return PlayerModelPartModifier and TypeMethodDescriptionstatic PlayerModelPart
Returns the enum constant of this class with the specified name.static PlayerModelPart[]
PlayerModelPart.values()
Returns an array containing the constants of this enum class, in the order they are declared.